3D Tetris
3D Tetris Project Page
I took an introduction to computer graphics class in the Fall of 2008. In this class, everyone had to make a final project to show off to the class. I chose to make a 3D version of my favorite puzzle game: Tetris!

SCREENSHOTS:
Screenshot 1
Screenshot 2
Screenshot 3
Screenshot 4
DOWNLOAD:
Version 1
Version 2
Version 3
Version 4
Version 5
Version 6
Version 7
Source Code (Version 7)
How to do rotation: the simple way!
Choose one block of your tetris piece to be the “center” of the piece.
Create a temporary tetris piece that moves the “center” piece to the origin of the plane you are rotating on. For example, if you are rotating on the Z axis then you will want the center to be at 0,0 on the x-y plane.
Rotate the piece along the plane. So in the case of the x-y plane, then each blocks (x,y) becomes (y,-x) if rotating CW or (-y,x) if rotating CCW.
Now translate each block back from the origin to where it was before (i.e. if your center was originally at (0,2,19) then you originally translated each block -2 on the y axis to the origin (0,0,19). Now translate each piece back 2 on the y axis such that the center is again at (0,2,19)).
Your rotation is done! Repeat the process for each axis that you need to rotate along.





